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Spyro 3 Dragon Designs

A while ago, I undertook the monumental task of compiling every baby dragon from Spyro 3 into 1 list on google sheets. This wasn't just their names, this included in-game location, color scheme, discovery animation, accessories, and body type. I compiled all of this in order to set up a system for myself to design aged-up versions of the dragons, in a similar vein to how Spyro 1 Reignited gave each dragon a unique design. I work on this as a way to get myself out of art block, and so far I've drawn at least 1 dragon for each level in the first homeworld! I think it's fun designing unorthodox dragons based off their environments, especially super wacky ones like John, Grayson, and Nora.

Spyro: Reignited Trilogy belongs to Activision and Toys For Bob.

Coltrane, from Sunrise Spring. Very agile and better at jumping than he is at flying.

Coltrane, from Sunrise Spring. Very agile and better at jumping than he is at flying.

Jenny, from Sheila's Alp. Does well in the high altitude freezing temperatures of the mountains, but often causes sudden avalanches by mistake.

Jenny, from Sheila's Alp. Does well in the high altitude freezing temperatures of the mountains, but often causes sudden avalanches by mistake.

Daisy (green) and Emily (orange) from Sunny Villa. Twin sisters raised by lizards. As such, they've adopted the lizards' same sense of mischief.

Daisy (green) and Emily (orange) from Sunny Villa. Twin sisters raised by lizards. As such, they've adopted the lizards' same sense of mischief.

Lulu, from Cloud Spires (ft a sun seed). An expert in magic, she especially enjoys manipulating water and fire.

Lulu, from Cloud Spires (ft a sun seed). An expert in magic, she especially enjoys manipulating water and fire.

Ryan, from Molten Crater. Much like his friends at the Tiki Lodge, Ryan enjoys a game of head hide & seek. It doesn't seem to hurt him at all!

Ryan, from Molten Crater. Much like his friends at the Tiki Lodge, Ryan enjoys a game of head hide & seek. It doesn't seem to hurt him at all!

Duke, from Seashell Shore. He can swim against even the strongest of currents, making the high speed superfluidity tunnel feel like nothing more than a breeze to him. He's very clumsy on land and can't fly, however.

Duke, from Seashell Shore. He can swim against even the strongest of currents, making the high speed superfluidity tunnel feel like nothing more than a breeze to him. He's very clumsy on land and can't fly, however.

John, from Mushroom Speedway. He is incredibly light and small, and his wings are crazy powerful despite looking so fragile. He is rarely ever seen walking on the ground, much preferring to fly.

John, from Mushroom Speedway. He is incredibly light and small, and his wings are crazy powerful despite looking so fragile. He is rarely ever seen walking on the ground, much preferring to fly.

Grayson, from Buzz's Dungeon. Much like his guardian Buzz, Grayson has an innate interest in gardening. He has weather control abilities, but hardly understands how to use them.

Grayson, from Buzz's Dungeon. Much like his guardian Buzz, Grayson has an innate interest in gardening. He has weather control abilities, but hardly understands how to use them.

Nora, from Crawdad Farms. She is also aquatic and unable to fly, but unlike Duke, her wings don't help her swim either. At least she can run fast..?

Nora, from Crawdad Farms. She is also aquatic and unable to fly, but unlike Duke, her wings don't help her swim either. At least she can run fast..?